Ragnarol has been in development for a long time now. It’s possible you heard of it a couple of years ago, when it was bouncing around in my head, or you’ve played it with me sometime over the past 18 months. It’s getting towards completion, but this last, long march through the snow is proving longer and harder than I had planned for. I just wanted to give you a quick update of what’s been happening with Ragnarol lately and where we’re heading in the very near future! Continue reading →
Hey internet friends,
This is just a quick little update to say things are in a constant process of being updated.
There’s been a lot of development since the last New News, still primarily focused on Hedron. I’ve been rolling dice, doing stuff and achieving objectives. Hedron’s getting pretty close to done, but there’s still more work to do. Check out the latest designer diary for the full break down and write up, and expect a hot new version soon. Ragnarol is also back in development, I got a couple of really good playtesting sessions in at the Toy and Game Expo, and there’ll be a designer diary and a new version once I’ve got a chance to put the feedback into practice on real players / Vikings. Continue reading →