Game Stability Key

As I’m going through design iterations, the games will fluctuate in terms of stability. Depending what I’ve got scheduled in terms of testing, I’ll sometimes test before posting but if I think the update improves without breaking the game, I might post the update straight away. Here’s the breakdown for my terms

Smooth ride means the game has been changed and gone through thorough playtesting. I consider this solid enough for all play groups.

A little shaky means the game has been changed and gone through some testing, but not a whole lot of it. I’m looking for feedback on this iteration and you might encounter a bump or too, so you should play this with your playtesting hat on (or wait for a new release if you just want to play).

Pretty bumpy means the game has been changed and gone through very limited testing. I’m looking for feedback and having this up here probably means that I consider the bumpy version a considerable improvement over the previous version. Wear your playtesting helmet for this one and let me know what you think.
 
 
 
 
 
 
 
 
 
 
 
 

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